About me
3D Generalist
3D Generalist with a diverse skill set.
Over 8 years of experience in 3D work in virtual games, as well as VR and AR projects, particularly those connected with museums.
Worked on many organic and hard surface models.
Proficient in industry-standard software including:
3DS Max, ZBrush, Maya, Marvelous Designer, Substance Painter, RealityCapture, Photoshop, Unity, Unreal Engine etc.